- Conceptualize v1.0
- Draft the UG midnight before the tutorial
- Refine the product design
1 Conceptualize v1.0
- Based on your user stories selected previously, conceptualize the product in terms of how it will look like at v1.0 in the form of a feature list.
Note down the feature list in your online project notes document.
FAQ: How many features should we put in v1.0?
A: Aim for the smallest set of features the product cannot do without. Even a most basic version of those features is enough. After completing that feature set, you can add more if there is time left.
2 Draft the UG midnight before the tutorial
- Draft a user guide in a convenient medium (e.g., a GoogleDoc) to describe what the product would be like when it is at v1.0.
- We recommend that you follow the AB3 User Guide in terms of structure and format.
- As this is a very rough draft and the final version will be in a different format altogether (i.e., in Markdown format), don't waste time in formatting, copy editing etc. It is fine as long as the tutor can get a rough idea of the features from this draft. You can also do just the 'Features' section and omit the other parts.
- Do try to come up with concrete command syntax for the CLI commands that you will deliver at v1.0.
- Include only features that will be delivered in v1.0.
- Consider including examples of expected outputs too.
- Submission [one person per team]: Save the draft UG as a PDF file, name it
{team-id}.pdf
e.g.,CS2113-T09-2.pdf
, and upload to LumiNUS.
Recommended: Divide among team members equally; preferably based on enhancements/features each person would be adding e.g., If you are the person planing to add a feature X, you should be the person to describe the feature X in the User Guide and in the Developer Guide.
Reason: In the final project evaluation your documentation skills will be graded based on sections of the User/Developer Guide you have written.
3 Refine the product design
- Review the UG to ensure the features written by each member fit together to form a cohesive product. Note that cohesiveness of the product can affect the grading of the product design aspect.